Tag: Bravo Team

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  • Home Page

    We awoke to a new world, one of misery and darkness. Monsters dwell around every corner. This is the story of our survival and the rebirth of the light.

  • Setting

    [[Factions]] [[Settlements]] - (Not Part of a [[Faction]]) [[Tribes]] [[Ruins]] - (Discovered by Party) [[Creatures]] [[Artifacts]] [[Ghoul Clans]]

  • Ruins

    [[Necropolis]] [[Cave of Life | Cave of Life]] [[Eden Prairie Vault]] - Empty vault outside of [[Apolis]]

  • Cave of Life

    abandoned remains of an old missile silo Treasure: 38,000 gallons of Water, 5 Lead Pipes (5cp each), 8 Ceiling Light bulbs (15 cp each), 14 computer light bulbs (2cp each), 24 asbestos-lined wiring pipes (10cp each), 53 yards of Copper Wiring (2cp …

  • Burnt out Raider Compound

    One of the most dominant manmade features of the area is the ashen, crumbling stockade. The stockade, which looks vaguely reminiscent of an old-style slave fortress from the colonial period, stands out because it rests in the middle of a large …

  • Eden

    Eden: Barter System; Population 10 Authority Figure: [[:marcus-quinn | General Marcus Quinn]] Others: [[:dr-richard-darby | Dr. Richard Darby]], [[:simon-wells | Simon Wells]], [[:hank-boyd | Hank Boyd ]], [[:laura-anderson | Laura Anderson]], and …

  • Defiance

    Eden: Barter System; Population 11 Authority Figure: [[:thomas-kaur | General Thomas Kaur]] Others: [[:david-telford | Commander David Telford ]], [[:dr-david-evans | Dr. David Evans]], ]], [[:jake-bosworth | Jake Bosworth]], [[:danny-green | Danny …

  • Bazaar

    Bazaar Town. Population: 140 within the town walls, 70 in farms and camps outside the town walls. Community: Resurrectors; ruled by a merchant consortium. Authority Figure: [[:trademasters-volgen | Trademasters Volgen ]], male, 37. Important …

  • Dry Fort

    Dry Fort Fortress. Population: 70 clanspersons living inside the fortress; an additional 20-40 transient yet clan-friendly persons living in encampments, around the fortress. Community: Resentfuls; ruled by a warrior clan. Authority Figure: [[: …

  • Spilunk

    Spilunk Village. Population: 41 (12 priests and 29 laypersons; all, first- and second-generation mutants). Community: Resentfuls; ruled by a priesthood. Authority Figure: [[:elder-voclin | Elder Voclin]], male, 53, mutant-human. Important NPC …

  • Apolis

    Apolis (Minneapolis, MN) Estimated Population: 2,000 Ruling Faction: Nyr Men/CrystalTime Background: Ritual Preservationists Physical type: Ruins (above ground/dome) Demographics: Mostly Nyr Men Economic Assets: 42,000 Corium Limit: 8,400 Social …

  • Bricktop

    Bricktop (Cleveland, OH) Estimated Population: 300 Ruling Faction: Hospitlars Background: Ritual Preservationist Physical type: Ruins (above ground) Demographics: Human Economic Assets: 8,400 Corium Limit: 1,680 Social Structure: Elder Council …

  • Bastion

    Bastion (Milwaukee, WI) Estimated Population: 10,000 Ruling Faction: Guardsmen Background: Visionary Reinventor Physical type: Walled Village/Ruins(above ground) Demographics: Mostly Human Economic Assets: 280,000 Corium Limit: 56,000 Social …

  • Purity

    Purity (Muskegon) Estimated Population: 5,000 Ruling Faction: CrystalTime Background: Vicionary Reinventors Physical type: Ruins (Above Ground) Demographics: Mostly Human Economic Assets: 140,000 Corium Limit: 28,000 Social Structure: Mercantile …

  • Fort Toll

    Fort Toll (Toledo) Estimated Population: 1,000 Ruling Faction: Militiamen Background: Radical Physical type: Ruins (Above Ground) Demographics: Mostly Human Economic Assets: 28,000 Corium Limit: 5,600 Social Structure: Single Strong Ruler …

  • Troy

    Troy (Detroit) Estimated Population: 2,000 Ruling Faction: White Knights Background: Visionary Reinventors Physical type: Ruins (Above Ground) Demographics: Purebred Human Economic Assets: 56,000 Corium Limit: 11,200 Social Structure: Oligarchy …

  • Feeding Grounds

    Feeding Grounds (Chicago, IL) Estimated Population: From as low as 10,000 to as high as 100,000. Observers note that this city literally teems with ghouls. The question of how so many cannibals are feeding themselves and managing to maintain not only a …

  • Sentinel

    Sentinel (Green Bay) Estimated Population: 1,000 Ruling Faction: None Background: Ritual Preservationists Physical type: Ruins (Above/Below Ground) Demographics: Mostly Human Economic Assets: 28,000 Corium Limit: 11,200 Social Structure: Elder …

  • North Shore

    North Shore (Fayette State Park) Estimated Population: 250 Ruling Faction: Mariners Background: Ritual Preservationists Physical type: Unwalled Village Demographics: Mostly Human Economic Assets: 7,000 Corium Limit: 1,400 Social Structure: …

  • Calder

    Calder (Rock Island, Newport and Peninsula State Park) Estimated Population: 500 Ruling Faction: Mariners Background: Ritual Preservationists Physical type: Unwalled Village Demographics: Mostly Human Economic Assets: 14,000 Corium Limit: 2,800 …